Advice for Webcomics
#1
Posted 21 January 2009 - 01:23 PM
To my way of thinking, it touches upon the single most important aspect of creating a successful webcomic.
***
I’ve been involved in Webcomics for a good 8 years now, with it being my main source of income and a full time job for about 5. I’ve had my share of successes, and plenty of failures I try to hide under the proverbial rug.
Since the beginning, and still to this day, one of the biggest things that continually irk me is the sense of entitlement that people in Webcomics have, on both sides of the spectrum here, including readers and creators.
For the sake of the point I’m attempting to make, we’ll focus on the creators.
We’ve seen over the past few years an increase in the Print vs. Web debates, that only seems to be intensifying as the newspaper continues its decline.
I’m not going to delve deep into that debate, because I have nothing to prove to either side. I’ve discovered a webcomic model that works for us, I have 2 webcomics in the Top 10 on the web and we’ve managed to put together a company that employs twenty full time employees, all based around webcomics.
From these many, many debates (sometimes civil, often not), I have seen Webcomic creators absolutely go into meltdown when print cartoonists refer to themselves as professional, with the webcomic crowd playing the part of the amateurs.
It’s to those people, those webcomic creators, that I’d like to address with a simple statement:
If you want to be treated professionally, act professionally.
Get your strip up when you say you will. Bill Waterson never missed an update because he was drunk, tired or sick. Neither should you. Stick to your update schedule, not only to the day, but to the hour.
Remove the “Donate” button from your site. Professionals cartoonists aren’t beggars, we don’t need handouts. Earn your money, don’t pan handle for it.
Rather than spend 4 hours of your day ranting on online forums about why another is so wrong, and you’re so very right, ignore it. Every time a flame war breaks out, it accomplishes nothing but make all parties look like children. Keep your head down, focus on your work, let that and your success be what speaks for you.
Don’t let your readers dictate what your work will be. Trust yourself, your direction. You may end up with a few less than stellar arcs or strips, but you need to follow through on your vision.
Accept your limitations. If you’re not a business person, don’t try to be one. There are many business-minded individuals who love to partner with a creative force such as yourself, you just need to find him/her.
Don’t respond to hate e-mail. You get nothing out of it except wasted time, time you could use to be working on your strip.
Forget everything else, forget the drama, the arguments, it’s the work that matters.
You’re only an amateur if you let yourself be one. Act professional in what you do, and you will be treated as such.
- Because I can.
Quote of the Day
“With hope and virtue, let us brave once more the icy currents, and endure what storms may come. Let it be said by our children's children that when we were tested, we refused to let this journey end, that we did not turn back, nor did we falter; and with eyes fixed on the horizon and God's grace upon us, we carried forth that great gift of freedom and delivered it safely to future generations.
-President Barack Obama (2009)
#2
Posted 21 January 2009 - 02:22 PM
Not many could say it better than you just did. It's just sad that the explanation of Professionalism and it's execution is ever necessary, but that's the world we live in.
Right on Sohmer.
The meek may inherit the earth, but they won't get the puck.
#3
Posted 21 January 2009 - 02:30 PM
Sohmer, I doubt I'll ever do my own webcomic but this advice is nevertheless excellent for any endeavor, really.
#4
Posted 21 January 2009 - 03:02 PM
Very well done, Sir.
That man would be dead.
#5
Posted 21 January 2009 - 03:57 PM
Indeed your statement does ring true and ring true hard. It is a hard double standard that while even though one may put forth admirable effort, it is not fully recognized due to some irregularities in their work.
However, consistency is a recurring trait of either the skilled and able or the passionate and motivated. Everyone else is quite essentially weak sauce in front of your kung fu.
Also, I think my signature/quote is rather appropriate.
This post has been edited by Society's Bane: 21 January 2009 - 03:58 PM
#6
Posted 21 January 2009 - 04:50 PM
That's the difference between you and them. That why you guys are professionals and why they'll always be amateurs.
Keep up the great work
#7
Posted 21 January 2009 - 05:00 PM
There's wisdom in there for all of us and I much appreciate it.
#8
Posted 21 January 2009 - 05:28 PM
This is excellent advice on professionalism in general. I feel like I've read it before, somewhere.
I would like to make two requests of you. First, for my amusement, would you mind posting those V-day contest requests that you find most creative or funny for the rest of us? I mean, share the love, dude.
Also, as a creative entrepreneur, I would like your opinion. I've decided to take up science fiction as a hobby / secondary career. Give me your A-list of favorite authors so that I might read everything they've written and better prepare myself for the plunge into the arts.
Nice comic, btw. I've read your strip every day for years.
James
#9
Posted 21 January 2009 - 05:32 PM
I believe Scott Kurtz had it up at one time over on PVP back when this particular topic last reared it's ugly head (or one similar) to it.
I still agree with it.
As someone who's TRYING to get one off the ground (time versus money versus work versus powerful need to eat), I can really respect this one.
#10
Posted 21 January 2009 - 05:35 PM
Why Blind Ferret?
#12
Posted 21 January 2009 - 07:25 PM
(Although I might be a little heavier on the Banhammer than you recommend on the Flame War part.)
#13
Posted 21 January 2009 - 08:23 PM
Thank you! =D
#14
Posted 21 January 2009 - 09:53 PM
#15
Posted 21 January 2009 - 10:50 PM
Before I discovered LICD and LFG, I honestly had no idea that web comics could update on time (I'm new to web comics). There are a few that I read (I use this term loosely) that say they update 3 days a week, but you only get 1 page a month. Seeing how you and Lars work, compared to other people, really shows that I need to start reading web comics written by better people.
And I can honestly say that it wasn't until I started reading LICD, that I started being excited about updates.
#16
Posted 21 January 2009 - 11:11 PM
They fucking did what they love, not for the money, but for the love of doing it! grow the FUCK UP!
/rant
#17
Posted 22 January 2009 - 12:07 AM
and now, a standing ovation(?)
#18
Posted 22 January 2009 - 12:37 AM
I think the problem a lot of webcomic creators have is publicity. If you get a strip in the paper, pretty much every reader of that paper reads that strip. But online, you have to earn every single reader from scratch. For many (especially those without a budget), that means hitting the blogs, making a fuss about your work, and trying to build and keep an interest. Otherwise, your comic could just fall into the infinite abyss of the Internet.
The other problem is steady income. I'd bet 99% of webcomic creators have it start out as a hobby. Other than the "Donate" button, they'd have to wait months in order to build up a repertoire that can be marketed into books, t-shirts, and other paraphernalia. That takes hundreds of man-hours and a pretty penny for webhosting. It's a bit of a vicious cycle: until your product starts being marketable, it will stay a hobby, and while you treat it as a hobby, its very difficult to become a professional activity.
I can't fathom how you managed to overcome such things and turn into a well-staffed enterprise, but I think the rarity of such success is inherent with the industry. Maybe if there was some sort of online New York Times webcomics type-company, that took in webcomic creators, paid them by the strip, and posted out the collection to the world (with some ads or something). While feasible, that might just defeat the definition of a "webcomic". Nonetheless, I hereby patent said idea, in case it might actually work. (I know that's not how patents work, but shhh.)
Regardless, there are very few in this industry that I would consider "professionals". Yourselves and Howard Tayler (of Schlock Mercenary) are the only ones I know who have never really missed a deadline. (And Tayler has a donate button, tee hee). Tim Buckley and Scott Kurtz have also managed to turn their webcomics into a business, and (for the most part) keep their work professional, but neither of them have grown it to your scale. Obviously Penny Arcade requires no defending, they've got a following to rival Jesus. But just about everyone else is stuck in the "hobby" cycle, needing popularity to go professional and professionalism to go popular.
</rant>
#19
Posted 22 January 2009 - 12:46 AM
#20
Posted 22 January 2009 - 01:02 AM
No short cuts, no lazy ways out. Professionalism is what it is all about and it what takes LICD/LFG from above average comics to the coveted "top 10."







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